DICE Desperately Waiting For Next-Gen Consoles, And More

Posted: April 14, 2011 in News
Tags: , , , , , , ,

It is a widely known fact that Sony is gunning for a 10-year lifecycle for the PS3. So accordingly, the PS4 should be out sometime around 2016. On the other hand, Microsoft hasn’t said anything about the prospective release date for the Xbox 720 which is rumoured to be in development. If you’re wondering why the topic of this discussion is the release schedule of the next-generation consoles, it’s because DICE is already looking forward to making bleeding edge graphics games on them.

DICE states that the current generation consoles have been pushed to their absolute limits ( haven’t we heard that before? ). The console community was quite expectantly up in arms when DICE stated that it was next to impossible to replicate PC-like quality of graphics on consoles. Executive Producer Patrick Bach in an interview with CVG said, “if not the best-looking console game this year, up there with the competition.” He also stated that DICE’s aim was to “prove it rather than talk about it”.

He went onto state that DICE is all prepared if either Sony or Microsoft were to bring out their respective next generation consoles any time soon, saying, “I don’t know what the big corporations are thinking but definitely we are desperate to move on into the next generation. I think Battlefield 3 will look like a next-generation game and all the technology we’re building, the whole Frostbite 2 system – the animations, audio, everything – is trying to aim for a couple of years in the future, rather than looking at what we have today.”

“We are already there. If [Microsoft or Sony] were to release a new console tomorrow, the engine would scale onto that platform, because we have been looking at not only the PC technology today but also speculating what will happen tomorrow when it comes to these things. So everything from our streaming technologies [to] rendering technologies is scalable onto future platforms.”

Another bit of news which is yet another blow to the loyal console community comes in the form that the console version of the game will have a smaller multiplayer map as compared to the PC counterpart. As is widely known, the console players will be treated to meagre 24 player matches while the PC gamers can enjoy epic firefights in 64 player battles. The reduced player count in consoles excludes the scale of air combat in the game. So on consoles, players will be able to venture out of the 24 player sized maps for air combat.

Battlefieled 3 – a long anticipated and direct sequel to Battlefield 2 – will supposedly release in November of 2011 on Xbox 360, PS3 and PC.

Advertisements
Comments
  1. […] DICE Arguably, DICE has already shown what a next-gen game could look like with its PC ‘spec’d to the hilt’ version of Battlefield 3. It’s already confirmed the console versions will make visual and engine concessions, but if it’s to really push its tech it needs more power. At the cutting edge, DICE is ‘desperate’ for the next-gen. From hcgamingnews.wordpress […]

  2. […] DICE Arguably, DICE has already shown what a next-gen game could look like with its PC ‘spec’d to the hilt’ version of Battlefield 3. It’s already confirmed the console versions will make visual and engine concessions, but if it’s to really push its tech it needs more power. At the cutting edge, DICE is ‘desperate’ for the next-gen. From hcgamingnews.wordpress […]

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s