Karl Magnus Troedsson – General Manager at DICE – admitted that prone was in fact making its way to Battlefield 3 because of the “outcry from the community”. “It was hard to ignore the outcry from the community,” he said.
“The return of jets and the return of prone is definitely [something] we have listened to [from] the community. Basically it comes down to we wanted to bring it back (going prone), but we’d also known that there’s a lot of hassle that comes with something like that both visually quality wise but also balancing.”
He stated that prone wasn’t a feature in the previous two Bad Company titles because of the problems it brought with it: “It was like if you lay down, he’s in the grass or not in the grass or wherever he might be. Problems.”