Well, LittleBigPlanet 2 is just a 2 days away from its launch, and understandably, the hype and anticipation is tremendous. LittleBigPlanet 2 is the sequel to blockbuster hit – LittleBigPlanet.
LittleBigPlanet ( from here on, abbreviated as LBP ) gave birth to the “Play, Create, Share” genre, a genre where the players’ creativity was extremely important. Why? Because if you don’t have user-created content, the “Create, Share” part of the game’s motto miserably fails. In reality, what happened was the polar-opposite: all the players started to pour out their ideas and creations into their levels and today, there are more than 3 million user-created levels playable in the game! Many AAA titles don’t even sell as many copies!
The good thing is that, LBP2 can play all those 3 million levels created in LBP ( retrospective, so to say ). Apart from deeper creation mechanics, and a host of new gameplay features, LBP2 is essentially the same deep-down: it’s a platformer game which allows you to create levels. Correction: it’s a platformer game that allows you to create games. Yes, games. The creation mechanics are that deep. So apart from new level-creation tools and 50 new & better levels, the game is nothing new right? Yes – because that’s all there is to such a game that belongs to such a complex genre.
Which brings me to the point: we most probably won’t see LittleBigPlanet 3. Why? Because what has Media Molecule left out from LBP2 that they can implement in LittleBigPlanet 3? At the most, MM can add 7 player co-op offline/online gameplay ( the maximum number of controllers that can connect to a PS3 at once is 7 ). LittleBigPlanet 2 already allows you to create whole games with their level-creation tools, so that’s one thing MM cannot add to. Sure, they can make it even better and deeper, but it’ll be the same at the core. Deeper character customization? What else?
Let’s hope MM doesn’t run out of ideas like us, because that would be terribly depressing. I don’t think there is anyone out there wouldn’t want to play LBP3.